Modelling myself and experiment with arnold (mtoa) sss shader
This is psycronicx primary blog, most of the contents are talking about computer, CG, 3D, animation, and so on
Showing posts with label arnold. Show all posts
Showing posts with label arnold. Show all posts
Wednesday, February 05, 2014
Sunday, June 09, 2013
Maya to Arnold (MtoA) test render
still a rough render...my thoughts about this renderer are "fast setup & render for a neat result" b^^d
I think i'm gonna use this on my next project...
Subscribe to:
Posts (Atom)


