Modelling myself and experiment with arnold (mtoa) sss shader
This is psycronicx primary blog, most of the contents are talking about computer, CG, 3D, animation, and so on
Showing posts with label maya. Show all posts
Showing posts with label maya. Show all posts
Wednesday, February 05, 2014
Sunday, June 09, 2013
Maya to Arnold (MtoA) test render
still a rough render...my thoughts about this renderer are "fast setup & render for a neat result" b^^d
I think i'm gonna use this on my next project...
Friday, April 19, 2013
Face-Off: The New Beginning [Personal Project]
Remember My previous post titled 'WIP Face-Off'? This is the Final Output... Check it out
Software Used:
Software Used:
Zbrush, Maya, Nuke, After Effect, Premiere
Produksi April 2013
Scroll down for WIP
Sunday, March 04, 2012
Tuesday, February 22, 2011
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